59 lines
2.8 KiB
Plaintext
59 lines
2.8 KiB
Plaintext
- @game = seat.game
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.seat{class: "position-#{@seats.index(seat) + 1}"}
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.seat-controls
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- if seat.occupied?
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- if seat.player.is_bot?
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-# = button_to remove_bot_seat_path(seat) do
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- "- Bot"
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- if seat.occupied_by? current_user
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= button_to stand_seat_path(seat), :data => { :confirm => 'Are you sure you want to leave this seat?' } do
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- "Leave"
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- else
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= button_to empty_seat_path(seat), :data => { :confirm => 'Are you sure you want to empty this seat?' } do
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- "Empty"
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- else
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= button_to sit_seat_path(seat) do
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- "Sit"
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= button_to add_bot_seat_path(seat) do
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- "+ Bot"
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- if seat.player
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= button_to remove_player_seat_path(seat), :data => { :confirm => 'Are you sure you want to remove this player?' } do
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- "Remove Player"
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.player{id: "player-#{seat.player.id}", class: @game.controlling_player == seat.player ? "taking-turn" : "",
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data: {soft_token: seat.player.soft_token} }
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.user-name= seat.player.display_name
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- if @game.started?
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.inventory-count= seat.player.inventory.count
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-# Show player controls if player is owned by current_user
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- if seat.player.soft_token == current_user.soft_token
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= form_for(@game,
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url: play_hand_game_path(@game),
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method: "post",
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name: "player_controls_" + seat.player_id.to_s,
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id: "player_controls_" + seat.player_id.to_s) do |f|
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%ul#inventory
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- seat.player.inventory.each do |card|
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%li
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%label
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= check_box_tag 'player_card_ids[]',
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card.id,
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false,
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data: {value: card.id, card_name: card.rank.gsub('11','J') .gsub('12','Q') .gsub('13','K') .gsub('14','A') .gsub('15','2') + ' ' + card.suit}
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-# %input{form: "player_controls_" + card.player_id.to_s,
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type: "checkbox",
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name: "player_card_ids[]",
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data: {value: card.id, card_name: card.rank.gsub('11','J') .gsub('12','Q') .gsub('13','K') .gsub('14','A') .gsub('15','2') + ' ' + card.suit}}
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= image_tag('cards/png/' + (card.rank.gsub('J','jack').gsub('Q','queen').gsub('K','king').gsub('A','ace') + '_of_' + card.suit.downcase + 's.png').gsub('11','jack') .gsub('12','queen') .gsub('13','king') .gsub('14','ace') .gsub('15','2'))
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- disabled = @game.controlling_player != seat.player
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#play-buttons
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%input{type: "submit", value: "Play Hand", name: "hand_type", disabled: disabled}
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%input{type: "submit", value: "Pass", name: "hand_type", disabled: disabled}
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- else
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.inventory
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- seat.player.inventory.count.times do |index|
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= image_tag('cards/png/back-pink.png')
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