- @game = seat.game .seat{class: "position-#{@seats.index(seat) + 1}"} .seat-controls - if seat.occupied? - if seat.occupied_by? current_user = button_to stand_seat_path(seat), :data => { :confirm => 'Are you sure you want to leave this seat?' } do - "Stand" - else = button_to sit_seat_path(seat) do - "Sit" = button_to add_bot_seat_path(seat) do - "+ Bot" - if seat.player .player{id: "player-#{seat.player.id}", class: @game.controlling_player == seat.player ? "taking-turn" : "", data: {soft_token: seat.player.soft_token} } .user-name= seat.player.display_name - if @game.started? .inventory-count= seat.player.inventory.count -# Show player controls if player is owned by current_user - if seat.player.soft_token == current_user.soft_token = form_for(@game, url: play_hand_game_path(@game), method: "post", name: "player_controls_" + seat.player_id.to_s, id: "player_controls_" + seat.player_id.to_s) do |f| %ul#inventory - seat.player.inventory.each do |card| %li %label = check_box_tag 'player_card_ids[]', card.id, false, data: {value: card.id, card_name: card.rank.gsub('11','J') .gsub('12','Q') .gsub('13','K') .gsub('14','A') .gsub('15','2') + ' ' + card.suit} -# %input{form: "player_controls_" + card.player_id.to_s, type: "checkbox", name: "player_card_ids[]", data: {value: card.id, card_name: card.rank.gsub('11','J') .gsub('12','Q') .gsub('13','K') .gsub('14','A') .gsub('15','2') + ' ' + card.suit}} = image_tag('cards/png/' + (card.rank.gsub('J','jack').gsub('Q','queen').gsub('K','king').gsub('A','ace') + '_of_' + card.suit.downcase + 's.png').gsub('11','jack') .gsub('12','queen') .gsub('13','king') .gsub('14','ace') .gsub('15','2')) %input{type: "submit", value: "Play Hand", name: "hand_type"} %input{type: "submit", value: "Pass", name: "hand_type", :data => { :confirm => 'Are you sure you want to pass?' }} - else .inventory - seat.player.inventory.count.times do |index| = image_tag('cards/png/back-pink.png')