This commit is contained in:
Jesse C. Fisher 2015-12-28 23:15:59 -08:00
parent 0de80ca307
commit bcc059ee33
16 changed files with 174 additions and 3 deletions

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@ -25,10 +25,11 @@ first play
## Proposed Schema
Table
Seat
has_many Seats
User
Games
has_many Games
players from seats.users
has_one :current_game
## Game Lifecycle
@ -123,3 +124,17 @@ Attributions
Source: http://subtlepatterns.com/felt/
Author: http://atle.co/
## Extra suits
> R. Wayne Schmittberger, in his classic game design primer New Rules for
> Classic Games (1992), describes how you can make your own six-suited
> deck. Obtain two standard decks with the same backs. Set one aside, and
> take the Hearts and Diamonds from the second. Draw an arrow through each
> Heart with a permanent black marker to make a suit of Valentines, and
> draw an 'X' through each Diamond to make a Kites suit. Shuffle these two
> new suits together with the deck you set aside, and presto! a six-suited
> Schmittberger deck! (Of course, you can remove either Kites or
> Valentines to create a five-suited deck like the Stardeck.)
http://www.thegamesjournal.com/articles/GameSystems2.shtml

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@ -0,0 +1,3 @@
# Place all the behaviors and hooks related to the matching controller here.
# All this logic will automatically be available in application.js.
# You can use CoffeeScript in this file: http://coffeescript.org/

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@ -40,6 +40,7 @@ h1
header
font-size: 3vmin
margin-bottom: 10vmin
nav
padding: 1vmin
background: #222

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@ -0,0 +1,3 @@
// Place all the styles related to the Tables controller here.
// They will automatically be included in application.css.
// You can use Sass (SCSS) here: http://sass-lang.com/

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@ -0,0 +1,74 @@
class TablesController < ApplicationController
before_action :set_table, only: [:show, :edit, :update, :destroy]
# GET /tables
# GET /tables.json
def index
@tables = Table.all
end
# GET /tables/1
# GET /tables/1.json
def show
end
# GET /tables/new
def new
@table = Table.new
end
# GET /tables/1/edit
def edit
end
# POST /tables
# POST /tables.json
def create
@table = Table.new(table_params)
respond_to do |format|
if @table.save
format.html { redirect_to @table, notice: 'Table was successfully created.' }
format.json { render :show, status: :created, location: @table }
else
format.html { render :new }
format.json { render json: @table.errors, status: :unprocessable_entity }
end
end
end
# PATCH/PUT /tables/1
# PATCH/PUT /tables/1.json
def update
respond_to do |format|
if @table.update(table_params)
format.html { redirect_to @table, notice: 'Table was successfully updated.' }
format.json { render :show, status: :ok, location: @table }
else
format.html { render :edit }
format.json { render json: @table.errors, status: :unprocessable_entity }
end
end
end
# DELETE /tables/1
# DELETE /tables/1.json
def destroy
@table.destroy
respond_to do |format|
format.html { redirect_to tables_url, notice: 'Table was successfully destroyed.' }
format.json { head :no_content }
end
end
private
# Use callbacks to share common setup or constraints between actions.
def set_table
@table = Table.find(params[:id])
end
# Never trust parameters from the scary internet, only allow the white list through.
def table_params
params.require(:table).permit(:title)
end
end

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@ -0,0 +1,2 @@
module TablesHelper
end

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@ -1,5 +1,6 @@
class Table < ActiveRecord::Base
has_many :seats
has_many :users, through: :seats
has_many :games
has_one :current_game, :class_name => "Game", :primary_key => "current_game_id"
end

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@ -0,0 +1,25 @@
class TablePolicy
attr_reader :current_user, :model
def initialize(current_user, model)
@current_user = current_user || User.new
@table = model
end
def index?
@current_user.admin?
end
def show?
@current_user.admin? || @current_user == @user
end
def update?
@current_user.admin? # TODO: Allow table owner to edit || @table.owner == @current_user
end
def destroy?
return false if @current_user == @user
@current_user.admin?
end
end

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@ -1,7 +1,7 @@
<nav>
<ul>
<li><%= link_to 'Main Menu', root_path %></li>
<li><%= link_to 'Games', games_path %></li>
<li><%= link_to 'Tables', tables_path %></li>
<% if user_signed_in? %>
<li><%= link_to 'Edit account', edit_user_registration_path %></li>
<li><%= link_to 'Sign out', destroy_user_session_path, :method=>'delete' %></li>

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@ -0,0 +1,8 @@
= simple_form_for(@table) do |f|
= f.error_notification
.form-inputs
= f.input :title
.form-actions
= f.button :submit

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@ -0,0 +1,7 @@
%h1 Editing table
= render 'form'
= link_to 'Show', @table
\|
= link_to 'Back', tables_path

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@ -0,0 +1,15 @@
%h1 Listing tables
.button= link_to 'New Table', new_table_path
.tables-container
- @tables.each do |table|
.table
.title= link_to table.title, table
.player-count= "#{table.users.count} Players"
- if policy(table).update?
.owner-controls
= link_to 'Edit', edit_table_path(table)
= link_to 'Destroy', table, :method => :delete, :data => { :confirm => 'Are you sure?' }

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@ -0,0 +1,5 @@
%h1 New table
= render 'form'
= link_to 'Back', tables_path

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@ -0,0 +1,6 @@
- if policy(@table).update?
.owner-controls
= link_to 'Edit', edit_table_path(@table)
= link_to 'Destroy', game, :method => :delete, :data => { :confirm => 'Are you sure?' }
#table-component-container-container= react_component 'Table', props = {url: "#{table_path @table}"}, html_options = {id: "table-component-container"}

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@ -1,5 +1,6 @@
Rails.application.routes.draw do
resources :players
resources :tables
resources :games do
member do

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@ -9,6 +9,7 @@ RSpec.describe Table, type: :model do
it { should respond_to :title }
it { should respond_to :seats }
it { should respond_to :users }
it { should respond_to :games }
it { should respond_to :current_game }
@ -20,6 +21,10 @@ RSpec.describe Table, type: :model do
expect(@table.seats.class).to match Seat::ActiveRecord_Associations_CollectionProxy
end
it '#users returns Users collection' do
expect(@table.users.class).to match User::ActiveRecord_Associations_CollectionProxy
end
it '#games returns Games collection' do
expect(@table.games.class).to match Game::ActiveRecord_Associations_CollectionProxy
end