Improve spec speed by minimizing database writes
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@ -1,5 +1,5 @@
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RSpec.describe Play, type: :model do
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before(:each) do
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before(:all) do
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@game = FactoryGirl.create(:game)
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@user1 = FactoryGirl.create(:user)
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@user2 = FactoryGirl.create(:user)
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@ -12,6 +12,13 @@ RSpec.describe Play, type: :model do
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@play.save
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end
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after(:each) do
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@play.errors.messages.clear
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@play.hand = []
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@game.play_to_beat = nil
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@play.reload
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end
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subject { @play }
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it { should respond_to(:game_id) }
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@ -58,7 +65,7 @@ RSpec.describe Play, type: :model do
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# Play the lowest card
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@cards_to_play = @game.current_player.player_cards.order(:value).first
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@play.player_cards << @cards_to_play
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@play.save
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#@play.save
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expect(@play.player_cards.include? @game.lowest_card).to eq true
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expect(subject.valid?).to eq(true)
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end
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@ -71,13 +78,13 @@ RSpec.describe Play, type: :model do
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@play_to_beat.game = @game
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@play_to_beat.player_cards << @play_to_beat.player.player_cards.order(:value).last
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@play_to_beat.save
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@play.game.reload
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expect(@play.game.play_to_beat.play).to eq(@play_to_beat)
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# Losing card
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@cards_to_play = @play.player.player_cards.order(:value).first
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@play.player_cards << @cards_to_play
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@play.save
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expect(@game.player_to_beat).to_not eq(@play.player)
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expect(@play.hand_valid?).to eq(false)
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expect(@play.errors[:player_cards].include?('invalid hand')).to eq(true)
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@ -91,10 +98,10 @@ RSpec.describe Play, type: :model do
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]
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@play_to_beat = Play.new
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@play_to_beat.player = @game.players.first
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@play_to_beat.player = @game.players.where.not(id: @game.active_player.id).first
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@play_to_beat.player_cards << @cards_to_beat
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@play_to_beat.game = @game
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@play_to_beat.save
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#@play_to_beat.save
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@play.player_cards = [
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@spade4 = PlayerCard.new(@deck.cards[4].instance_values),
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@ -104,11 +111,15 @@ RSpec.describe Play, type: :model do
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# Shared tests
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[@play_to_beat,@play].each do |play|
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expect(play.errors[:player_cards]).to eq([])
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expect(play.valid?).to eq(true)
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expect(play.player_cards.count).to eq(2)
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expect(play.hand_type).to eq('double')
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expect(play.player_cards.length).to eq(2)
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end
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@play.reload
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@game.reload
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binding.pry unless !@play.valid?
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expect(@play.valid?).to eq(false)
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expect(@play.beats? @play_to_beat).to eq(false)
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end
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@ -118,14 +129,14 @@ RSpec.describe Play, type: :model do
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context 'it beats the hand_to_beat' do
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it 'single' do
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@play_to_beat = Play.new
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@play_to_beat.player = @game.players.last
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@play_to_beat.player = @game.players.where.not(id: @game.current_player.id).first
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@play_to_beat.game = @game
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@play_to_beat.player_cards << @play_to_beat.player.player_cards.order(:value).first
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@play_to_beat.save
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@cards_to_play = @play.player.player_cards.order(:value).last
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@play.player_cards << @cards_to_play
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@play.save
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expect(@play.valid?).to eq(true)
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expect(@play.errors[:player_cards]).to eq([])
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end
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@ -165,7 +176,7 @@ RSpec.describe Play, type: :model do
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# Play the hand
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@cards_to_play = @game.current_player.inventory[0]
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@play.hand << @cards_to_play
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@play.save
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expect(@play.hand_valid?).to eq(true)
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@game.reload
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expect(@game.play_to_beat.play).to eq(@play)
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