456 lines
18 KiB
Ruby
456 lines
18 KiB
Ruby
RSpec.describe Play, type: :model do
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before(:each) do
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@game = setup_game
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@play = @game.controlling_player.plays.new(game_id: @game.id)
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end
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subject { @play }
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it { should respond_to(:game_id) }
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it { should respond_to(:game) }
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it { should respond_to(:player_id) }
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it { should respond_to(:player) }
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it { should respond_to(:player_cards) }
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it { should respond_to(:hand) }
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it { should respond_to(:hand_type) }
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it { should respond_to(:to_s) }
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it '#game_id returns a game id' do
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expect(@play.game).to eq Game.find(@play.game_id)
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end
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it '#player_id return a player id' do
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expect(@play.player).to eq Player.find(@play.player_id)
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end
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it '#player_cards returns a PlayerCard collection' do
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expect(@play.player_cards.class).to eq(PlayerCard::ActiveRecord_Associations_CollectionProxy)
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end
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it '#hand returns a PlayerCard collection' do
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expect(@play.hand.class).to eq(PlayerCard::ActiveRecord_Associations_CollectionProxy)
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end
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it '#hand_type returns a string' do
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@play.player_cards << create_hand(1, 'single')
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expect(@play.hand_type).to eq 'single'
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end
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it '#to_s returns a string of the hand' do
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@play.player_cards << create_hand(1, 'single')
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expect(@play.to_s).to eq '3 Spade'
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end
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describe 'validations' do
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describe 'first_play' do
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it 'valid if it contains the lowest card' do
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# expect(@game.plays.count).to eq(1)
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# Active player is the lowest card holder
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expect(@game.controlling_player).to eq(@game.lowest_card.player)
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# Play the lowest card
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@cards_to_play = @game.controlling_player.player_cards.order(:value).first
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@play.player_cards << @cards_to_play
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#@play.save
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expect(@play.player_cards.include? @game.lowest_card).to eq true
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expect(subject.valid?).to eq(true)
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end
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end
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describe 'wins?' do
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context 'it does not beat the hand_to_beat' do
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it 'single' do
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# TODO: Refactor "lowest card first" to FactoryGirl.create :game, hand_to_beat: @cards
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# First hand must contain lowest card
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@cards_to_play = @play.player.player_cards.order(:value).first
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@play.player_cards = [@cards_to_play]
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@play.save
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@game.reload
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# Play a high single card
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@play = @game.controlling_player.plays.new(game_id: @game.id)
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@cards_to_play = @play.player.player_cards.order(:value).last
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@play.player_cards = [@cards_to_play]
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@play.save
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@game.reload
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# Try to play a losing card
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@losing_play = @game.controlling_player.plays.new(game_id: @game.id)
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@losing_play.player_cards << @losing_play.player.player_cards.order(:value).first
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expect(@losing_play.beats? @play).to eq(false)
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expect(@losing_play.hand_valid?).to eq(false)
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expect(@losing_play.save).to eq(false)
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expect(@losing_play.errors[:player_cards].include?('invalid hand')).to eq(true)
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expect(@game.play_to_beat.play).to eq(@play)
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expect(@game.player_to_beat).to eq(@play.player)
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end
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it 'double' do
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# First hand must contain low card
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@cards_to_play = @play.player.player_cards.order(:value).first
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@play.player_cards = [@cards_to_play]
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@play.save
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@game.reload
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@deck = Deck.new
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@cards_to_beat = [
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@spade5 = PlayerCard.new(@deck.cards[8].instance_values),
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@club5 = PlayerCard.new(@deck.cards[9].instance_values)
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]
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@play_to_beat = Play.new
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@play_to_beat.player = @game.players.where.not(id: @game.controlling_player_id).first
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@play_to_beat.player_cards << @cards_to_beat
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@play_to_beat.game = @game
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#@play_to_beat.save
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@play.player_cards = [
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@spade4 = PlayerCard.new(@deck.cards[4].instance_values),
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@club4 = PlayerCard.new(@deck.cards[5].instance_values)
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]
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# Shared tests
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[@play_to_beat,@play].each do |play|
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expect(play.errors[:player_cards]).to eq([])
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expect(play.hand_type).to eq('double')
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expect(play.player_cards.length).to eq(2)
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end
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@game.reload
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expect(@play.valid?).to eq(false)
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expect(@play.beats? @play_to_beat).to eq(false)
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end
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it 'mismatch type' do
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@deck = Deck.new
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# Hand to beat is a double
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@cards_to_beat = [
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@spade4 = PlayerCard.new(@deck.cards[4].instance_values),
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@club4 = PlayerCard.new(@deck.cards[5].instance_values)
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]
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@play_to_beat = Play.new
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@play_to_beat.player = @game.players.where.not(id: @game.controlling_player_id).first
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@play_to_beat.player_cards << @cards_to_beat
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@play_to_beat.game = @game
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#@play_to_beat.save
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# Attempt to play a single
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@play.player_cards = [
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@spade5 = PlayerCard.new(@deck.cards[8].instance_values)
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]
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@game.reload
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expect(@play.valid?).to eq(false)
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end
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end
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context 'it beats the hand_to_beat' do
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it 'single' do
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# current player plays their lowest card
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@cards_to_play = @play.player.player_cards.order(:value).first
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@play.player_cards << @cards_to_play
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@play.save
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@game.reload
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@play = @game.controlling_player.plays.new(game_id: @game.id)
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# next player plays their lowest card and beats the previous play
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@cards_to_play = @play.player.player_cards.order(:value).first
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@play.player_cards << @cards_to_play
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expect(@play.valid?).to eq(true)
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@play.save
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@game.reload
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expect(@game.play_to_beat.play).to eq(@play)
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expect(@play.errors[:player_cards]).to eq([])
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end
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it 'double' do
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@deck = Deck.new
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# Give 3 of clubs to current player
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@club3 = @game.player_cards.find_by(value: 2)
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@club3.player_id = @game.controlling_player.id
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@club3.save
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@cards_to_beat = [
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@spade3 = @game.controlling_player.player_cards.order(:value).first,
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@club3
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]
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@play = @game.controlling_player.plays.new(game_id: @game.id)
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@play.player_cards = @cards_to_beat
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expect(@play.save).to be true
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@game.reload
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@game.controlling_player_id = @game.next_player_id
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@game.save
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@game.reload
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@winning_play = Play.new
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@winning_play.player = @game.controlling_player
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@winning_play.game = @game
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# Give needed cards to current player
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@spade4 = @game.player_cards.find_by(value: 5)
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@spade4.player_id = @game.controlling_player.id
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@spade4.save
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@club4 = @game.player_cards.find_by(value: 6)
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@club4.player_id = @game.controlling_player.id
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@club4.save
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@winning_play.player_cards = [
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@spade4,
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@club4
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]
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expect(@winning_play.beats? @play).to eq(true)
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expect(@winning_play.save).to be true
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end
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it 'becomes the new play_to_beat' do
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expect(@play.game.play_to_beat).to eq(nil)
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# Play the hand
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@cards_to_play = @play.player.inventory.first
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@play.hand << @cards_to_play
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expect(@play.hand_valid?).to eq(true)
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expect(@play.save)
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expect(@play.game.play_to_beat.play).to eq(@play)
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end
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end
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end
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end
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describe 'hand_type' do
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context 'when a single card is played' do
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it 'single' do
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@cards_to_play = @game.controlling_player.player_cards.order(:value).first
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('single')
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end
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end
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context 'when two cards are played' do
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it 'valid pair' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club3 = PlayerCard.new(rank: "3", suit: "Club")
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@cards_to_play = [@spade3, @club3]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('double')
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expect(@play.errors[:player_cards]).to eq([])
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end
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it 'invalid pair' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@cards_to_play = [@spade3, @club4]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('double')
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expect(@play.errors[:player_cards]).to eq(['Invalid pair. Rank must match.'])
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end
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end
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context 'when three cards are played' do
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it 'valid triple' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club3 = PlayerCard.new(rank: "3", suit: "Club")
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@diamond3 = PlayerCard.new(rank: "3", suit: "Diamond")
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@cards_to_play = [@spade3, @club3, @diamond3]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('triple')
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end
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it 'invalid triple' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club3 = PlayerCard.new(rank: "3", suit: "Club")
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@diamond4 = PlayerCard.new(rank: "4", suit: "Diamond")
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@cards_to_play = [@spade3, @club3, @diamond4]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('triple')
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expect(@play.errors[:player_cards]).to eq(['Invalid triple. Rank must match.'])
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end
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it 'valid run of 3' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Diamond")
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@cards_to_play = [@spade3, @club4, @diamond5]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('triple run')
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end
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it 'valid run of 3 suited' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Spade")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Spade")
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@cards_to_play = [@spade3, @club4, @diamond5]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('triple run suited')
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end
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end
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context 'when four cards are played' do
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it 'valid bomb against a 2' do
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# TODO: Refactor "lowest card first" to FactoryGirl.create :game, hand_to_beat: @cards
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# First hand must contain lowest card
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@spade3 = @game.lowest_card
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first_play = Play.new(game_id: @game.id, player_id: @game.controlling_player_id, player_cards: [@spade3])
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first_play.save
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@game.reload
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# Setup play to beat
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@heart2 = PlayerCard.new(rank: '2', suit: 'Heart', value: 52, player_id: @game.next_player_id)
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@play_to_beat = Play.new(game_id: @game.id, player_id: @game.controlling_player_id, player_cards: [@heart2])
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@play_to_beat.save
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@game.reload
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@spade3 = PlayerCard.new(value: 1, rank: "3", suit: "Spade")
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@club3 = PlayerCard.new(value: 2, rank: "3", suit: "Club")
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@diamond3 = PlayerCard.new(value: 3, rank: "3", suit: "Diamond")
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@heart3 = PlayerCard.new(value: 4, rank: "3", suit: "Heart")
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@cards_to_play = [@spade3, @club3, @diamond3, @heart3]
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@play = @game.controlling_player.plays.new(game_id: @game.id)
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@play.player_cards = @cards_to_play
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expect(@play.hand_type).to eq('bomb')
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expect(@play.valid?).to eq(true)
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end
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it 'valid bomb against a lesser bomb' do
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# Setup the play to beat
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade", value: 1)
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@club3 = PlayerCard.new(rank: "3", suit: "Club", value: 2)
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@diamond3 = PlayerCard.new(rank: "3", suit: "Diamond", value: 3)
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@heart3 = PlayerCard.new(rank: "3", suit: "Heart", value: 4)
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@cards_to_beat = [@spade3, @club3, @diamond3, @heart3]
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@play_to_beat = Play.new(game_id: @game.id, player_id: @game.controlling_player_id, player_cards: @cards_to_beat)
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@play_to_beat.save
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@game.play_to_beat_id = @play_to_beat.id
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@game.reload
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# Setup the play
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@spade4 = PlayerCard.new(rank: "4", suit: "Spade", value: 5)
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@club4 = PlayerCard.new(rank: "4", suit: "Club", value: 6)
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@diamond4 = PlayerCard.new(rank: "4", suit: "Diamond", value: 7)
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@heart4 = PlayerCard.new(rank: "4", suit: "Heart", value: 8)
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@cards_to_play = [@spade4, @club4, @diamond4, @heart4]
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@play = @game.controlling_player.plays.new(game_id: @game.id)
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@play.player_cards = @cards_to_play
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expect(@play.hand_type).to eq('bomb')
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expect(@play.beats? @play_to_beat).to eq(true)
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expect(@play.valid?).to eq(true)
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end
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it 'invalid bomb against a greater bomb' do
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# Play lowest card first
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@spade3 = @game.lowest_card
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first_play = Play.new(game_id: @game.id, player_id: @game.controlling_player_id, player_cards: [@spade3])
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first_play.save
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@game.reload
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# Create an Open Table, so every hand is valid.
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@game.controlling_player_id = first_play.player_id
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@game.save
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#@game.reload
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#
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# Setup the play to beat
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@spade4 = PlayerCard.new(rank: "4", suit: "Spade", value: 5)
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@club4 = PlayerCard.new(rank: "4", suit: "Club", value: 6)
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@diamond4 = PlayerCard.new(rank: "4", suit: "Diamond", value: 7)
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@heart4 = PlayerCard.new(rank: "4", suit: "Heart", value: 8)
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@cards_to_beat = [@spade4, @club4, @diamond4, @heart4]
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@play_to_beat = Play.new(game_id: @game.id, player_id: @game.controlling_player_id, player_cards: @cards_to_beat)
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expect(@play_to_beat.save).to eq true
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@game.reload
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# Setup the play
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade", value: 1)
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@club3 = PlayerCard.new(rank: "3", suit: "Club", value: 2)
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@diamond3 = PlayerCard.new(rank: "3", suit: "Diamond", value: 3)
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@heart3 = PlayerCard.new(rank: "3", suit: "Heart", value: 4)
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@cards_to_play = [@spade3, @club3, @diamond3, @heart3]
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@play = Play.new(game_id: @game.id, player_id: @game.controlling_player_id, player_cards: @cards_to_beat)
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expect(@play.hand_type).to eq('bomb')
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#TODO: Refactor this test to only test the @play.beats? method
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#TODO: Move other expectations to another test
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#TODO: Test every validation of a play
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#TODO: Refactor @play.valid? method
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expect(@play.beats? @play_to_beat).to eq(false)
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expect(@play.valid?).to eq(false)
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end
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it 'valid run of 4' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Diamond")
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@diamond6 = PlayerCard.new(rank: "6", suit: "Diamond")
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@cards_to_play = [@spade3, @club4, @diamond5, @diamond6]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('run of 4')
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end
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it 'valid run of 4 suited' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Spade")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Spade")
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@diamond6 = PlayerCard.new(rank: "6", suit: "Spade")
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@cards_to_play = [@spade3, @club4, @diamond5, @diamond6]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('run of 4 suited')
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end
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end
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context 'when five cards are played' do
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it 'valid run of 5' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Diamond")
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@diamond6 = PlayerCard.new(rank: "6", suit: "Diamond")
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@diamond7 = PlayerCard.new(rank: "7", suit: "Diamond")
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@cards_to_play = [@spade3, @club4, @diamond5, @diamond6, @diamond7]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('run of 5')
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end
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it 'invalid run of 5' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Diamond")
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@diamond6 = PlayerCard.new(rank: "6", suit: "Diamond")
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@diamond8 = PlayerCard.new(rank: "8", suit: "Diamond")
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@cards_to_play = [@spade3, @club4, @diamond5, @diamond6, @diamond8]
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('run of 5')
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expect(@play.errors[:player_cards]).to eq(['Invalid run of 5'])
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end
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it 'valid run of 5 suited' do
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@spade3 = PlayerCard.new(rank: "3", suit: "Spade")
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@club4 = PlayerCard.new(rank: "4", suit: "Spade")
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@diamond5 = PlayerCard.new(rank: "5", suit: "Spade")
|
|
@diamond6 = PlayerCard.new(rank: "6", suit: "Spade")
|
|
@diamond7 = PlayerCard.new(rank: "7", suit: "Spade")
|
|
@cards_to_play = [@spade3, @club4, @diamond5, @diamond6, @diamond7]
|
|
@play.player_cards << @cards_to_play
|
|
expect(@play.hand_type).to eq('run of 5 suited')
|
|
end
|
|
end
|
|
|
|
(5..13).each do |i|
|
|
context "when #{i} cards are played" do
|
|
it "run of #{i}" do
|
|
@cards_to_play = create_hand(i, 'run')
|
|
@play.player_cards << @cards_to_play
|
|
expect(@play.hand_type).to eq("run of #{i}")
|
|
end
|
|
it "run of #{i} suited" do
|
|
@cards_to_play = create_hand(i, 'run suited')
|
|
@play.player_cards << @cards_to_play
|
|
expect(@play.hand_type).to eq("run of #{i} suited")
|
|
end
|
|
if [6, 8, 10].include? i
|
|
it "double run of #{i}" do
|
|
@cards_to_play = create_hand(i, 'double run')
|
|
@play.player_cards << @cards_to_play
|
|
expect(@play.hand_type).to eq("double run of #{i}")
|
|
expect(@play.errors[:player_cards]).to eq([])
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
end
|