115 lines
2.8 KiB
Ruby
115 lines
2.8 KiB
Ruby
class TablesController < ApplicationController
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before_action :set_table, only: [:show, :edit, :update, :destroy, :new_game]
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respond_to :html, :json
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def play_now
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# First empty seat
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@seat = Seat.where(user_soft_token: nil).first
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if @seat
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@seat.sit current_user
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else
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@table = Table.create(title: "Table " + current_user.soft_token[0..4])
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@seat = @table.seats.first
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@seat.sit current_user
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end
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redirect_to @seat.table
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# @game = Game.play_now(current_user)
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# @table = @game.table
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# @seats = @table.seats.order(:position).map {|s| s.occupied? ? nil : s}
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# @seat = @seats.compact.last.sit(current_user)
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end
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# GET /tables
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# GET /tables.json
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def index
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@tables = Table.all
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end
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# GET /tables/1
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# GET /tables/1.json
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def show
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# TODO move this to the game.rb model
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# Clear play to beat if play returns to owner
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# TODO refactor to ensure play for 2nd and 3rd place
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if @game.play_to_beat.try(:player).try(:id) == @game.controlling_player_id
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@game.play_to_beat_id = nil
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@game.save
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end
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end
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def new_game
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@game = @table.add_game
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@game.start
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redirect_to @table
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end
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def tutorial
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flash[:notice] = "Tutorial coming soon!"
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redirect_to root_path
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end
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# GET /tables/new
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def new
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@table = Table.new
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end
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# GET /tables/1/edit
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def edit
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end
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# POST /tables
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# POST /tables.json
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def create
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@table = Table.new(table_params)
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respond_to do |format|
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if @table.save
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format.html { redirect_to @table, notice: 'Table was successfully created.' }
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format.json { render :show, status: :created, location: @table }
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else
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format.html { render :new }
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format.json { render json: @table.errors, status: :unprocessable_entity }
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end
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end
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end
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# PATCH/PUT /tables/1
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# PATCH/PUT /tables/1.json
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def update
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respond_to do |format|
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if @table.update(table_params)
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format.html { redirect_to @table, notice: 'Table was successfully updated.' }
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format.json { render :show, status: :ok, location: @table }
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else
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format.html { render :edit }
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format.json { render json: @table.errors, status: :unprocessable_entity }
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end
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end
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end
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# DELETE /tables/1
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# DELETE /tables/1.json
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def destroy
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@table.destroy
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respond_to do |format|
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format.html { redirect_to tables_url, notice: 'Table was successfully destroyed.' }
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format.json { head :no_content }
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end
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end
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private
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# Use callbacks to share common setup or constraints between actions.
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def set_table
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@table = Table.find(params[:id])
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@game = @table.current_game
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@seats = @table.seats.order(:id)
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end
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# Never trust parameters from the scary internet, only allow the white list through.
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def table_params
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params.require(:table).permit(:title)
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end
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end
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