class TablesController < ApplicationController before_action :set_table, only: [:show, :edit, :update, :destroy, :new_game] respond_to :html, :json def play_now # First empty seat @seat = Seat.where(user_soft_token: nil).first if @seat @seat.sit current_user else @table = Table.create(title: "Table " + current_user.soft_token[0..4]) @seat = @table.seats.first @seat.sit current_user end redirect_to @seat.table # @game = Game.play_now(current_user) # @table = @game.table # @seats = @table.seats.order(:position).map {|s| s.occupied? ? nil : s} # @seat = @seats.compact.last.sit(current_user) end # GET /tables # GET /tables.json def index @tables = Table.all end # GET /tables/1 # GET /tables/1.json def show # TODO move this to the game.rb model # Clear play to beat if play returns to owner # TODO refactor to ensure play for 2nd and 3rd place if @game.play_to_beat.try(:player).try(:id) == @game.controlling_player_id @game.play_to_beat_id = nil @game.save end end def new_game @game = @table.add_game @game.start redirect_to @table end # GET /tables/new def new @table = Table.new end # GET /tables/1/edit def edit end # POST /tables # POST /tables.json def create @table = Table.new(table_params) respond_to do |format| if @table.save format.html { redirect_to @table, notice: 'Table was successfully created.' } format.json { render :show, status: :created, location: @table } else format.html { render :new } format.json { render json: @table.errors, status: :unprocessable_entity } end end end # PATCH/PUT /tables/1 # PATCH/PUT /tables/1.json def update respond_to do |format| if @table.update(table_params) format.html { redirect_to @table, notice: 'Table was successfully updated.' } format.json { render :show, status: :ok, location: @table } else format.html { render :edit } format.json { render json: @table.errors, status: :unprocessable_entity } end end end # DELETE /tables/1 # DELETE /tables/1.json def destroy @table.destroy respond_to do |format| format.html { redirect_to tables_url, notice: 'Table was successfully destroyed.' } format.json { head :no_content } end end private # Use callbacks to share common setup or constraints between actions. def set_table @table = Table.find(params[:id]) @game = @table.current_game @seats = @table.seats.order(:id) end # Never trust parameters from the scary internet, only allow the white list through. def table_params params.require(:table).permit(:title) end end