Another stash
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@ -4,7 +4,7 @@ class Game < ActiveRecord::Base
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has_many :users, through: :players
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has_many :users, through: :players
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has_many :player_cards, through: :players
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has_many :player_cards, through: :players
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has_many :plays, through: :players
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has_many :plays, through: :players
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has_one :play_to_beat
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belongs_to :play_to_beat
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accepts_nested_attributes_for :players
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accepts_nested_attributes_for :players
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validates :title, presence: true
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validates :title, presence: true
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@ -107,4 +107,8 @@ class Game < ActiveRecord::Base
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def control_user
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def control_user
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self.players.find(self.control_player_id).user
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self.players.find(self.control_player_id).user
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end
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end
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def hand_to_beat
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self.play_to_beat.play.hand
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end
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end
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end
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@ -2,6 +2,7 @@ class Play < ActiveRecord::Base
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belongs_to :game, foreign_key: 'game_id'
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belongs_to :game, foreign_key: 'game_id'
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belongs_to :player, foreign_key: 'player_id'
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belongs_to :player, foreign_key: 'player_id'
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has_many :player_cards, foreign_key: 'play_id'
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has_many :player_cards, foreign_key: 'play_id'
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alias_attribute :hand, :player_cards
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validates :game, presence: true
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validates :game, presence: true
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validates :player, presence: true
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validates :player, presence: true
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@ -15,26 +16,54 @@ class Play < ActiveRecord::Base
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@pb.game = self.game
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@pb.game = self.game
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@pb.play = self
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@pb.play = self
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@pb.save
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@pb.save
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self.game.play_to_beat = @pb
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self.game.save!
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end
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end
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end
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end
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# Validation methods
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# Validation methods
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def hand_valid?
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def hand_valid?
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@truths = []
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if has_player_cards
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if has_player_cards
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first_play?
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# Open table / first play / no play to beat OR hand type matches OR play is back to the original active player
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@truths << !hand_type.empty?
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self.game.play_to_beat == nil || self.hand_type == self.game.play_to_beat.play.hand_type || self.player == self.game.play_to_beat.player
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end
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if first_play?
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@truths << contains_lowest_card?
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end
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end
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# TODO: Recognize all valid hand types
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# Is there a hand_to_beat ?
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if self.game.play_to_beat
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# current player is not the player to beat
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if (self.game.play_to_beat.try('play').player != self.player)
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@truths << (self.hand_type == self.game.play_to_beat.hand_type)
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# Compare this hand to the hand_to_beat,
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@truths << (self.beats? self.game.play_to_beat)
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end
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end
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end
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return (!@truths.include? false)
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end
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# Check if the value of this hand is higher than the hand_to_beat
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def beats?(play_to_beat)
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@truth = self.high_card.value > play_to_beat.high_card.value
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return @truth
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end
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def high_card
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self.hand.order(:value).last
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end
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# TODO: Recognize face cards
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def hand_type
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def hand_type
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case self.player_cards.length
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case self.player_cards.length
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when 1
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when 1
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@hand_type = 'single'
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@hand_type = 'single'
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when 2
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when 2
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@hand_type = 'pair'
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@hand_type = 'double'
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if (self.player_cards[0].rank != self.player_cards[1].rank)
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if (self.player_cards[0].rank != self.player_cards[1].rank)
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errors.add(:player_cards, "Invalid pair. Rank must match.")
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errors.add(:player_cards, "Invalid pair. Rank must match.")
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end
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end
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@ -119,10 +148,19 @@ class Play < ActiveRecord::Base
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def first_play?
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def first_play?
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# First play of the game
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# First play of the game
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if self.game.plays.empty? || ( self.game.plays.length == 1 && self.game.plays.first == self )
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if self.game.plays.empty? || ( self.game.plays.length == 1 && self.game.plays.first == self )
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true
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else
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false
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end
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end
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def contains_lowest_card?
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# Cards being played must include the lowest card
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# Cards being played must include the lowest card
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if (self.player_cards.include? self.game.lowest_card) == false
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if (self.player_cards.include? self.game.lowest_card) == false
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errors.add(:player_cards, "First hand must contain the lowest card: #{game.lowest_card.to_s}")
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errors.add(:player_cards, "First hand must contain the lowest card: #{game.lowest_card.to_s}")
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end
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return false
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else
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return true
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end
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end
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end
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end
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@ -29,7 +29,8 @@
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= "Me" if player.user == current_user
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= "Me" if player.user == current_user
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// Show whose turn it is
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// Show whose turn it is
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%strong= "My Turn " if @game.control_player == player
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- if @game.active_player_id
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%strong= "My Turn " if @game.active_player == player
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// Show the players' cards
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// Show the players' cards
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- unless player.inventory.empty?
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- unless player.inventory.empty?
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@ -46,6 +47,7 @@
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- unless @game.status == nil
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- unless @game.status == nil
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.table
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.table
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- if @game.play_to_beat
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- if @game.play_to_beat
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- if @game.play_to_beat.play
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%h1
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%h1
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Hand to beat
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Hand to beat
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- @game.play_to_beat.play.player_cards.each do |card|
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- @game.play_to_beat.play.player_cards.each do |card|
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@ -28,7 +28,7 @@ RSpec.describe Play, type: :model do
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describe 'first_play' do
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describe 'first_play' do
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context 'when there have been no plays yet' do
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context 'when there have been no plays yet' do
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it 'valid if it contains the lowest card' do
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it 'valid if it contains the lowest card' do
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#expect(@game.plays.count).to eq(1)
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# expect(@game.plays.count).to eq(1)
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# Active player is the lowest card holder
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# Active player is the lowest card holder
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expect(@game.current_player).to eq(@game.lowest_card.player)
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expect(@game.current_player).to eq(@game.lowest_card.player)
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# Play the lowest card
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# Play the lowest card
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@ -36,10 +36,72 @@ RSpec.describe Play, type: :model do
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@play.player_cards << @cards_to_play
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@play.player_cards << @cards_to_play
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@play.save
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@play.save
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expect(@play.player_cards.include? @game.lowest_card).to eq true
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expect(@play.player_cards.include? @game.lowest_card).to eq true
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expect(@game.play_to_beat.play).to eq subject
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#expect(@game.play_to_beat.play).to eq subject
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expect(subject.valid?).to eq(true)
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end
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end
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end
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end
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end
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end
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describe 'wins?' do
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context 'valid if it beats the hand_to_beat' do
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it 'single' do
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@play_to_beat = Play.new
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@play_to_beat.player = @game.players.last
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@play_to_beat.game = @game
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@play_to_beat.player_cards << @play_to_beat.player.player_cards.order(:value).first
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@play_to_beat.save
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@cards_to_play = @play.player.player_cards.order(:value).last
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@play.player_cards << @cards_to_play
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@play.save
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expect(@play.valid?).to eq(true)
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expect(@play.errors[:player_cards]).to eq([])
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end
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it 'double' do
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@deck = Deck.new
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@cards_to_beat = [
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@spade3 = PlayerCard.new(@deck.cards[0].instance_values),
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@club3 = PlayerCard.new(@deck.cards[1].instance_values)
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]
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@play_to_beat = Play.new
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@play_to_beat.player = @game.players.first
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@play_to_beat.player_cards << @cards_to_beat
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@play_to_beat.game = @game
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@play_to_beat.save
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@play.player_cards = [
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@spade4 = PlayerCard.new(@deck.cards[4].instance_values),
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@club4 = PlayerCard.new(@deck.cards[5].instance_values)
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]
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# Shared tests
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[@play_to_beat,@play].each do |play|
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expect(play.errors[:player_cards]).to eq([])
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expect(play.valid?).to eq(true)
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puts play
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expect(play.player_cards.count).to eq(2)
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expect(play.hand_type).to eq('double')
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end
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expect(@play.beats? @play_to_beat).to eq(true)
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end
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end
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end
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it 'becomes the new play_to_beat' do
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expect(@game.play_to_beat).to eq(nil)
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# Play the hand
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@cards_to_play = @game.current_player.inventory[0]
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@play.hand << @cards_to_play
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@play.save
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expect(@play.hand_valid?).to eq(true)
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@game.reload
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expect(@game.play_to_beat.play).to eq(@play)
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end
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end
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describe 'hand_type' do
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describe 'hand_type' do
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context 'when a single card is played' do
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context 'when a single card is played' do
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@ -56,7 +118,7 @@ RSpec.describe Play, type: :model do
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@club3 = PlayerCard.new(rank: "3", suit: "Club")
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@club3 = PlayerCard.new(rank: "3", suit: "Club")
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@cards_to_play = [@spade3, @club3]
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@cards_to_play = [@spade3, @club3]
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@play.player_cards << @cards_to_play
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('pair')
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expect(@play.hand_type).to eq('double')
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expect(@play.errors[:player_cards]).to eq([])
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expect(@play.errors[:player_cards]).to eq([])
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end
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end
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it 'invalid pair' do
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it 'invalid pair' do
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@ -64,7 +126,7 @@ RSpec.describe Play, type: :model do
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@club4 = PlayerCard.new(rank: "4", suit: "Club")
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@cards_to_play = [@spade3, @club4]
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@cards_to_play = [@spade3, @club4]
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@play.player_cards << @cards_to_play
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@play.player_cards << @cards_to_play
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expect(@play.hand_type).to eq('pair')
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expect(@play.hand_type).to eq('double')
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expect(@play.errors[:player_cards]).to eq(['Invalid pair. Rank must match.'])
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expect(@play.errors[:player_cards]).to eq(['Invalid pair. Rank must match.'])
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end
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end
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end
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end
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@ -192,5 +254,4 @@ RSpec.describe Play, type: :model do
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end
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end
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end
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end
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end
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end
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end
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end
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end
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